Small Platformer Game


Project Overview

Legends of the Persies is a 2D adventure platformer game developed as a collaborative project using Unity. The game is inspired by ancient Persian mythology and environments, where players take on the role of a heroic character navigating through dangerous terrains, mystical landscapes, and enemy-filled levels. The main objective is to overcome obstacles, defeat enemies, and reach the end of each level while collecting valuable items.

Key Features

  • Smooth and responsive character movement (running, jumping, attacking)

  • Multiple levels with increasing difficulty

  • Enemy AI with basic attack and patrol behaviors

  • Collectible items and score system

  • Traps and environmental hazards for added challenge

  • Simple and engaging user interface (UI)

Gameplay Mechanics

The gameplay focuses on classic platformer mechanics where the player must jump across platforms, avoid traps, and strategically defeat enemies. Collision detection and physics systems are used to create realistic interactions within the game environment. As the player progresses, levels become more challenging, requiring better timing and control.

Technologies Used

  • Game Engine: Unity

  • Programming Language: C#

  • Tools: Unity Editor, Visual Studio

  • Assets: Custom and free asset packs for characters and environments

My Contribution

  • Designed and developed player movement and controls

  • Implemented core gameplay mechanics and collision handling

  • Assisted in level design and environment setup

  • Collaborated with team members for testing and debugging

Challenges Faced

  • Balancing difficulty across levels

  • Fixing bugs related to physics and collisions

  • Coordinating teamwork and merging different components

  • Optimizing performance for smooth gameplay

Outcome

The project successfully delivered a playable and engaging platformer game. It enhanced our practical knowledge of game development, teamwork, and problem-solving, while providing hands-on experience in building a complete game using Unity.

© 2026 — All rights reserved

© 2026 — All rights reserved

Created by Rasanga Dilshan


Created by Rasanga Dilshan

Created by Rasanga Dilshan


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